In the blood and violence of New Crobuzon’s most dangerous hour, there are whispers. In desperation, a small group of renegades escapes from the city and crosses strange and alien continents in the search for a lost hope, an undying legend. In the midst of this turmoil, a mysterious masked figure spurs strange rebellion, while treachery and violence incubate in unexpected places. War with the shadowy city-state of Tesh and rioting on the streets at home are pushing the teeming metropolis to the brink. New Crobuzon is being ripped apart from without and within. It is a time of revolts and revolutions, conflict and intrigue. In the centre of the swarm, hundreds of figures attending to its complex fussy needs, protected by guards, lookouts at the hills and treetops and in the air, came the cause of it all, the train.
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